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Tag Archives: mochi
Well, I have to give a positive statement about game distribution with mochi’s service and little self efforts. Apart from the fact that the game was made in three hours and it really is no masterpiece, it got round quite a bit. At least I was amazed.
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Posted in game development, mochiads, monetization
Tagged distribution, Flash, game, kongregate, mochi, monetization, newgrounds, portal, publishing
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By checking the domain your game is played on you can provide the player with certain features which then make your game exclusive to a site. How about adding a ‘BloodMode’ (in a way that is unsuitable for Mochi) when played on Kong or AG?
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Posted in game development, mochiads, monetization
Tagged armorgames, AS3, flash game, kongregate, loaderInfo, mochi, monetization, revenue, sitelock
Comments Off on Monetizing flash games: Improve your revenue with site specific features