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Category Archives: monetization
What’s necessary for putting a flash game on facebook? Not much. I did that by putting a php file onto my server which acts as the canvas file. Into the same folder I unpacked the FB PHP SDK. FB likes developers and thus gives you an application profile page, the only thing you have to worry about is the actual canvas page.
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Posted in mochiads, monetization, Tutorial
Tagged facebook, facebook app, flash game
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As a follow up to the rather pessimistic first year review I experienced something that rewarded my efforts. The following is a little story in pictures just to show you the influence that one big portal can have on your earnings.
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Posted in mochiads, monetization, xperiment
3 Comments
The stats by end of December (as of December 29th):
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Posted in game development, mochiads, monetization, xperiment
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The stats by end of November (as of November 30th):
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Posted in game development, mochiads, monetization, xperiment
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The stats by end of October (as of November 1st):
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Posted in game development, mochiads, monetization, xperiment
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A month has passed, enough (for now) to have a look at the results of the banner-rotating-experiment.
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The stats by end of September (as of October 1st):
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Posted in game development, mochiads, monetization, xperiment
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The stats by end of August (as of August 29th):
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Posted in game development, mochiads, monetization, xperiment
Tagged flash games, monetization experience
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