Author Archives: kegogrog

On default, clicking the close button on the mochi leaderboard calls play(), which can in case of a timeline controlled movie lead to some problems. That’s why I added an argument to the showLeaderboard function. The following class belongs to my highscore screen that is called when the game ends or is ended.
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The stats by end of July (as of July 29th):
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Posted in game development, mochiads, monetization, xperiment | Tagged , , | Comments Off on Monetizing flash games: July 2009 stats

I learned yesterday that I should not expect obviousness.
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Posted in game development | Tagged , | 3 Comments

I am using a DocumentClass and no timeline code in a one-frame game.
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Posted in game development, mochiads, monetization | Tagged , , , , , | Comments Off on Monetizing flash games: MochiAds version control & encryption issues
The Piece o' Eight Game II

Basically it’s the first game, but this time it has a goal. Still on the experiment road. I am a bit excited. I wonder what the best weekday is to push it into the world. I think I’ll go through the mochibot stats to find something.
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Posted in game development, Games, mochiads | Tagged , , , , , | Comments Off on Game: Piece o’Eight II

I think of Google Analytics as a very powerful tool to see what content of the site is appreciated by users, how the site is found etc.
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Posted in blog | Comments Off on Blog: Improve your Google Analytics reports

As far as I know, the incorrect handling of the right click on a ‘mouseenabled = false’ movieclip is a known bug with few available workarounds. At least, it puzzled me for several hours.
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Posted in game development | Tagged , , , , , | Comments Off on AS3: custom cursor vs. custom context menu issues, another solution

Was folgt ist die Speed-Run-Version als Komplettlösung für Kapitel 1 der Tales of Monkey Island (LucasArts & Telltale Games). Damit kommt man zwar durch das Spiel, verpasst allerdings auch eine ganze Menge Spaß. Die Ziffern in Klammern bezeichnen die Auswahlmöglichkeiten in Dialogen obwohl diese wenig Einfluss auf das Spiel haben.
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Posted in Komplettlösung (d) | Tagged , , , , , , | 1 Comment

Software zum Extrahieren der .ttarch-Dateien gibt es im Internet wie zum Beispiel hier. Leider steht selbst TTG nicht auf derartige Anstrengungen von Seiten der Fans.

Schade.

Posted in blog, games related | Tagged , , , , , | Comments Off on Monkey Island: Deutsche Untertitel für Screaming Narwhal?

As I came upon a list of hoaxes there was one that stated February 20th as the last ‘triple symmetry date’, which was proven false because of December 21st 2112, 9:12pm (21:12 in 12h).
So, the more mystical approach was missing:
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Posted in blog | Comments Off on Dawn of evil in 103 years?